Just in case you wonder if your airship looks different □ The Arctic Gas gives your airships a speed boost, but on the other hand results a higher cargo slowdown and in it taking more damage when attacked.Īdditionally, you will find a few new items that use Arctic Gas beyond the previous requirements of electricity and airship construction.Īlso, on the note of the airship from “The Passage” (now called the Boreas Class): We have slightly resized the old airship to 90% to its former size to make it fit in better with the new airships. You will also be able to use both the Arctic Gas as well as the new Helium for airship construction (including the new airships). Generally speaking, the “old” airship is still useful and falls somewhere in between the small and medium cargo airships in terms of speed and cargo capacity. Now, we have seen some comments on questions on the usefulness of the existing airship from the The Passage DLC and how it’s going to be handled now that new types are introduced. And the already mentioned Zephyr Class is named after the Greek god of the west wind. The Hermes Class is named after the ancient god of travellers and merchants. Zephyr Class? – Yes, we’re paying tribute to several (mostly wind-related) mythological figures for the airship names.įor example, the Harpy Class is named after the half-human and half-bird creature from Greek mythology. They can also carry far more cargo – the large Zephyr Class (which you could admire at the beginning of the blog) has a total of 8 cargo slots! The three types (small, medium, large) are unarmed but are more useful when you want to carry out drop actions – more on that a bit later. Both come in an unarmed and an armed variant – the latter making these types perfect for trade route raids or to protect your own islands from enemy airships.Ĭargo Airships are your go-to vessels for trade routes. There are two types of rapid airships, a small and a medium one. Useful for urgent deliveries but not so much for big trade routes. Rapid Airships are, as their name suggests, significantly faster than the rest but only come with limited cargo space. In total, you will get access to five new airship classes, split in two categories: Rapid Airships and Cargo Airships. It was especially important to have shape variety and clear distinction between smaller agile airships and the larger cargo models.Īlright, with a few points on the initial development of the airships established, let’s look at the results: The different airship types you will have available in-game. This way they could get a feel for how the airships would look within the game world. Our Art Team created a kit with many 3D elements and then built airships from it. This compromise between hard realism and changes to make the assets look more epic or just more interesting for the good of the game is a common theme in the Anno asset creation.”īelow you can see two rough 3D tests for the look of the model. Like the steam ships in the game, they had to be far smaller than they realistically would be, while still looking correct in size, compared to the buildings and the other vehicles. “None of the designs are completely realistic, neither for the time nor in general, but they look like they could have been created during that period. One important part was, that these new airships should be more modern, and therefore also look more sophisticated than the one you were able to build in the Arctic. Based on this, our concept artist created a large number of scribbles of (sometimes wild) ideas, from traditional to very fictional designs – you might remember them from the Season 4 trailer. We’ll start directly at our Art Team: How did we approach designing new airships? First, historical references were used to get a feel for the look of designs from the “golden age of airships”. Next, we want to dive a little bit into our workflows: What’s the process for creating an airship? And with air travel and airships in particular also being a big step in transportation in our world in the late 19th and early 20th century, it was a perfect fit for this year’s content for Anno 1800. Well, Season 4 is all about the New World and its people, specifically: Their efforts and successes in developing new technologies and processes in all sectors – agriculture, technology and culture. Anno 1800 Season 4 Empire of the Skies will introduce new ways to use airships that include transporting goods and aerial battles, and is scheduled to launch on September 20, 2022.
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